modeling
modeling Experience
xmas Card
Task : Lead, character modeling, rigging, animation, supervision and cleanup
Project Type : Social Media Short
Studio : The Pack
Date : 2022
Replaceable
Task : Character and prop modeling, texturing, set dressing, vfx
Project Type : Video game
Studio : The Pack
Date : 2019 - 2020
yourland
Task : Character modeling and texturing, prop mod cleanup, optimisation and rigging
Project Type : Animated feature-film
Studio : The Pack
Date : 2020 - 2022
Helion
Task : Character design, modeling, posing, texture, shading, groom
Project Type : Design, groom & shading practice
Context: Personal project
Date : 2023
SKILLS
rigging & animation
Having experience with both practices helps me be aware of the importance of clean modeling, and what to pay attention to. I have rigged and animated props, vehicles, humanoids and animals. This gives me great insight into getting a model ready for the next steps of a project, whether it be for myself or for teammates.
This also gave me proficiency regarding facial blendshape setups.
Topology & Optimisation
Having worked both on productions with realistic and stylised art direction has made me practice consistent and clean topology practices. Experience with multiple lowpoly projects taught me to be efficient in design, optimise models for performance, as well as insure clean UV layouts.
Hardsurface & Organic
I have experience in both hardsurface modeling - for props, vehicles, environments - and organic modeling - characters, creatures, nature. I have a good understanding of the requirements and constraints for each.